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Chemistry
Dec 15, 2018 7:20:06 GMT -5
via mobile
Post by Lance-Pittsburgh on Dec 15, 2018 7:20:06 GMT -5
This is less a request for an engine addition and more a simple request for information. Does the engine have a line chemistry component?
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Post by Glenn-Philadelphia on Dec 16, 2018 8:34:43 GMT -5
This is less a request for an engine addition and more a simple request for information. Does the engine have a line chemistry component? There is nothing coded specifically for this (whether they played together in real life and how prolific/non prolific they were in doing so) however because each second of each game is played with interactions passes, shots, guys providing traffic for the enemy goaltender, guys playing bigger and with less fear by playing with tougher guys, etc., you could make the argument that there is indeed a wealth of chemistry baked into the sim. Some franchises have been more successful in searching for and finding this chemistry over the years. Perhaps some could also share their thoughts on what makes their teams run like the Deutsche Reichsbahn. That being said, I can see why they would be hesitant to part with too much of their alchemical knowledge.
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Chemistry
Dec 16, 2018 14:45:00 GMT -5
via mobile
Post by Lance-Pittsburgh on Dec 16, 2018 14:45:00 GMT -5
Thanks, Glenn!
I recently (aka: last game) elected to rework my Top 9 and I had merely wondered if there was any sort of game-to-game carry-over bonus for keeping lines the same. Another sim league I’m in has a component that rewards successful line combinations (or so we’ve been told), so I wasn’t sure if something similar occurred here.
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