|
Post by Glenn-Philadelphia on Dec 22, 2013 9:18:07 GMT -5
These are the ingredients for determining offensive (GREEN) values
An offensive composite is calculated based on goals and assists (with goals being weighted heavier) divided by total minutes played. This composite score is then used as a reference in a chart I created to come up with the offensive score. This means that a player who has 10 goals and 10 assists while playing a total of 800 minutes in a year will have a worse offensive number compared to a player who had 10 goals and 10 assists in 600 minutes of play.
These are the ingredients for determining defensive (RED) values:
The main ingredients (with varying amounts used if F or D) are:
seconds played between blocked shots seconds played between takeaways seconds played between giveaways percentage of time played shorthanded Corsi Rating and lastly player plus minus compared to teams plus minus
Neutral (BLUE) rating is determined by an algorithm that uses both the OFF and DEF derived scores.
The sub-scores for each of these 3 areas are assigned in a way that the sub score aggregate equals the total score for the category.
Also, if a player for one reason or another played less than a certain number of games, the card used will be the better of a comparison between an average of the players cards (last 3 years I do believe) versus the nerfed version of the card generated. Now that being said, if the average is used, the players Fortitude will be very low and he will be prone to injury.
edit: GB 7/5/2018 (added Corsi rating verbiage and average of scores to OP)
|
|
|
Post by Phil-Cornwall on Mar 18, 2014 11:41:22 GMT -5
This thread/post only has 33 views ?!?!
Glenn, where is the data to make all this happen mined ? THN website ? NHL.com ?
|
|
|
Post by Glenn-Philadelphia on Mar 18, 2014 14:00:44 GMT -5
|
|
|
Post by Lance-Pittsburgh on Jan 18, 2018 21:41:39 GMT -5
Is this original post still accurate? Has this been expanded upon in another thread somewhere that I’ve missed?
|
|
|
Post by Scott-New York on Jan 19, 2018 6:59:40 GMT -5
As far as I know, this is accurate
|
|
|
Post by Glenn-Philadelphia on Jan 19, 2018 7:41:47 GMT -5
I added corsi ratings to the defensive mix 2 or 3 years ago. Other than that, it has been static
|
|
|
Post by Matt-Syracuse on Jan 22, 2018 16:25:46 GMT -5
What about this explosion of hockey sabermetrics? Any of it useful?
|
|
|
Post by Glenn-Philadelphia on Jan 23, 2018 8:14:40 GMT -5
I am not familiar with it. The offensive numbers are rock solid as they are directly derived from readily available offensive stats and minutes played. Thay being said I am always looking for metrics that can be used to further tighten how d ratings created. The fact that a good defensive player loses some d score if he doesn't play on the PK unit is a known necessary evil at present
|
|
|
Post by Scott-New York on Jan 23, 2018 16:28:44 GMT -5
There is, however, realism in having penalty killers scored a little higher than their counterparts who do not kill penalties. It stands to reason that NHL coaches are using their best defensive players when killing penalties.
|
|
|
Post by Glenn-Philadelphia on Jan 24, 2018 8:18:14 GMT -5
I agree 100% but this actually reduces the defensive value of cards for guys who are good or at least average defensively but don't get the PK ice time because of heavy minutes on the PP and 5 on 5. Just because they dont npkay doesn't mean they are sub par defensively. It's just one aspect of d rating and that's 2hy I would love to find some additipnal stats to use in conjunction with the current mix to tighten those up
|
|
|
Post by Scott-New York on Jan 24, 2018 15:05:32 GMT -5
I absolutely agree, I just don't think we want to diminish the value of penalty killers at the same time or put all defenseman on a level playing field
|
|